Evoluciones Adicionales de Eevee

El datapack Extra Eeveeluciones añade variantes nuevas de Eevee, cada una con habilidades únicas, estadísticas y métodos de evolución. A continuación se muestra la información detallada sobre cada nueva Eeveelucion añadida por este datapack, incluyendo sus estadísticas, ubicaciones de spawn, métodos de evolución y más.


Nuevas Eeveeluciones

1. Spectreon

  • HP: 65

  • ATK: 65

  • DEF: 60

  • SpATK: 130

  • SpDEF: 95

  • SPD: 110

  • Ability: Prankster

  • Hidden Ability: Perish Body

  • Lugares de Spawn: Biomas Mágicos (Ultra raro), Valle de Arena de Alma (Raro)

  • Método de Evolución: Alta amistad en un Valle de Arena de Alma

Lore: El Spectreón tiende a acechar en bosques oscuros, esperando el día que regrese su entrenador. La mayoría de ellos no son conscientes de que han fallecido y acecharán para siempre.

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2. Acideon

  • HP: 95

  • ATK: 65

  • DEF: 65

  • SpATK: 130

  • SpDEF: 110

  • SPD: 60

  • Ability: Poison Point, Liquid Ooze

  • Hidden Ability: Corrosion

  • Lugares de Spawn: Biomas de Pantano

  • Método de Evolución: Nivel 24, en el mismo equipo que un Muk

Lore: El orbe al final de la cola de Acideon es tan venenosa que incluso tocarla ligeramente puede causar daños permanentes.

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3. Champeon

  • HP: 65

  • ATK: 130

  • DEF: 110

  • SpATK: 65

  • SpDEF: 60

  • SPD: 95

  • Ability: Fur Coat, Defiant

  • Hidden Ability: Scrappy

  • Lugares de Spawn: Savanna de barrido de viento

  • Método de Evolución: Nivel 36, sosteniendo una Banda de Enfoque

Lore: Cuando Eevee se inspira en el espíritu de un luchador, comienza a entrenarse durante muchos años, convirtiéndose eventualmente en un Champeon.

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4. Aereon

  • HP: 65

  • ATK: 110

  • DEF: 95

  • SpATK: 65

  • SpDEF: 60

  • SPD: 130

  • Ability: Unburden, Hustle

  • Hidden Ability: Simple

  • Spawn Locations: Meadow and Windswept Hills Biomes

  • Evolution Method: Holding a Wind Charge in a Windswept Hills biome

Lore: Aereon likes to swim amongst the clouds with other Flying-type Pokémon. It can turn into clouds as a defense mechanism.

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5. Minereon

  • HP: 95

  • ATK: 110

  • DEF: 130

  • SpATK: 60

  • SpDEF: 65

  • SPD: 65

  • Ability: Sand Force, Sturdy

  • Hidden Ability: Keen Eye

  • Spawn Locations: Any underground biome (Not Deep Dark or Abyss-like Biomes)

  • Evolution Method: Holding a Pickaxe, in a Dripstone Cave

Lore: Minereon uses the spike at the end of its tail to mine ores and gemstones, while its metal-like ear tips help clear excess rock.

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6. Hiveon

  • HP: 65

  • ATK: 130

  • DEF: 95

  • SpATK: 60

  • SpDEF: 65

  • SPD: 110

  • Ability: Compound Eyes, Swarm

  • Hidden Ability: Pressure

  • Spawn Locations: Near Bee Nests

  • Evolution Method: Holding a Beehive with a Beedrill in the party

Lore: Hiveon likes to camp out in trees with their beehive-like tails hanging from the leaves, attracting unsuspecting Bewear to inject with poison.

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7. Automeon

  • HP: 65

  • ATK: 110

  • DEF: 130

  • SpATK: 65

  • SpDEF: 65

  • SPD: 60

  • Ability: Battle Armor, Clear Body

  • Hidden Ability: Analytic

  • Spawn Locations: Near Redstone Torches and Iron Blocks

  • Evolution Method: Using a Redstone Block on it, while it holds a Lever

Lore: When an Automeon takes a fatal blow, its eyes flicker in a sporadic pattern, but no one has deciphered what it means.

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8. Wyveon

  • HP: 65

  • ATK: 110

  • DEF: 95

  • SpATK: 130

  • SpDEF: 65

  • SPD: 60

  • Ability: Rivalry, Overcoat

  • Hidden Ability: Rock Head

  • Spawn Locations: Any Tall Mountain Biomes that are not Snowy

  • Evolution Method: High Friendship in The End

Lore: Wyveon brings different evolutionary stones to ruins, attempting to summon a mythical Eevee that has harnessed every element.

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9. Dungeon

  • HP: 65

  • ATK: 110

  • DEF: 130

  • SpATK: 95

  • SpDEF: 65

  • SPD: 60

  • Ability: Arena Trap, Own Tempo

  • Hidden Ability: Mold Breaker

  • Spawn Locations: Badlands Biomes (Ultra Rare), Deep Dark Biomes/Abyss-like Biomes (Rare)

  • Evolution Method: Holding a Lantern, in the Deep Dark

Lore: Dungeon uses its lantern to guide trainers back to the entrance of caves when they are lost.

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10. Eeveeon

  • HP: 85

  • ATK: 105

  • DEF: 85

  • SpATK: 100

  • SpDEF: 95

  • SPD: 110

  • Ability: Adaptability, Anticipation

  • Hidden Ability: Normalize

  • Spawn Locations: Anywhere in the Overworld

  • Evolution Method: Maxed-out Friendship, While it knows the move Last Resort

Lore: Eeveeon is closely tied to a mythical Eevee variant capable of using every type. Wyveon respects Eeveeon and tends to gift special stones and access to territories to make peace.

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11. Evereon

  • HP: 98

  • ATK: 115

  • DEF: 90

  • SpATK: 115

  • SpDEF: 90

  • SPD: 92

  • Ability: Protean, Libero

  • Hidden Ability: Pure Power

  • Spawn Locations: None

  • Evolution Method: Defeat all 18 Eeveelutions, with Eevee landing the final hit

Lore: Evereon, known through mythos, has recently reappeared in modern-day society. Only a very strong Eevee, capable of defeating all 18 Eeveelutions, can evolve into Evereon.

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FAQs

Q: Does Eevee evolve into Evereon by fighting only wild Eeveelutions, or can Trainer Battles be used? Does Eevee have to fight them, or can I use any Pokémon?

A: Some players report that Trainer Battles work while others say they don’t. I’ve tested it myself and it didn’t work, but there might be a setup issue. I recommend trying both methods. Note that Eevee must land the finishing blow on all 18 Eeveelutions from the base mod and addon.

Q: I can’t see the Eeveelutions in the Pokédex?

A: They have their own dedicated section in the Regions.

Q: What flying-type move can Eevee learn?

A: In the datapack, I added Mirror Move, which Eevee can learn at Level 20.

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